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Breyton Atkins
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Capstone Project: 3D Space Shape Detection System in unreal
Project type
Game System
Date
Jan-May 2025
This project was a system I developed to detect the drawing of a 2d shape in a 3d environment using a VR motion controller. The system was intended to be used for a future VR game about casting magical spells using the drawing of a shape as the trigger. The system was developed using Unreal Engine 5 and was showcased using a VR demo game I made using pre-made assets that was playable at the showcase.
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